Assessment

Lesson 1

Teacher

  • Moves around the room and asks students what the Bee-Bot is doing.
  • Notes the movement of the Bee-Bot and ensures it resembles the intended shape.

Learning Outcomes

  • Students can identify what each of the buttons is for.
  • Students can explain what an algorithm is.
  • Students can program a Bee-Bot to move in the shape of a square and rectangle.
  • Students can explain why the Bee-Bot will or will not work on different surfaces.

Lesson 2

Teacher

  • Observes the students following and executing an algorithm, including the correct direction, to get from a starting point to a finishing point.
  • Listens to students creating and explaining their own algorithm.
  • Listens to students stringing together multiple instructions to complete a task.

Learning Outcomes

  • Students can follow and execute an algorithm.
  • Students understand the importance of which way the Bee-Bot is facing when moving from a starting point to a finishing point.
  • Students can create and explain their own algorithm.

Lesson 3

Teachers

  • Listen to student estimations.
  • Observe students programming the Bee-Bot to move forward and turn around.
  • Listen to students explaining why it’s impossible to roll a 7 on a standard dice.
  • Observe students programming the Bee-Bot to draw straight lines, curved lines and circles.

Learning Outcomes

  • Students can estimate the length of something by looking at it and then compare their estimation to the actual measurement.
  • Students can program a Bee-Bot to move forward a number of steps based on the number shown on a dice.
  • Students can program the Bee-Bot to turn around at the end of the grid.
  • Students explain that it is impossible to roll a 7 on a standard dice.
  • Students can draw straight lines and curved lines with the Bee-Bot.
  • Students can program a Bee-Bot to draw circles.