Emerging Technologies
Lesson 1
Teacher
- Moves around the room and asks students what the Bee-Bot is doing.
- Notes the movement of the Bee-Bot and ensures it resembles the intended shape.
Learning Outcomes
- Students can identify what each of the buttons is for.
- Students can explain what an algorithm is.
- Students can program a Bee-Bot to move in the shape of a square and rectangle.
- Students can explain why the Bee-Bot will or will not work on different surfaces.
Lesson 2
Teacher
- Observes the students following and executing an algorithm, including the correct direction, to get from a starting point to a finishing point.
- Listens to students creating and explaining their own algorithm.
- Listens to students stringing together multiple instructions to complete a task.
Learning Outcomes
- Students can follow and execute an algorithm.
- Students understand the importance of which way the Bee-Bot is facing when moving from a starting point to a finishing point.
- Students can create and explain their own algorithm.
Lesson 3
Teachers
- Listen to student estimations.
- Observe students programming the Bee-Bot to move forward and turn around.
- Listen to students explaining why it’s impossible to roll a 7 on a standard dice.
- Observe students programming the Bee-Bot to draw straight lines, curved lines and circles.
Learning Outcomes
- Students can estimate the length of something by looking at it and then compare their estimation to the actual measurement.
- Students can program a Bee-Bot to move forward a number of steps based on the number shown on a dice.
- Students can program the Bee-Bot to turn around at the end of the grid.
- Students explain that it is impossible to roll a 7 on a standard dice.
- Students can draw straight lines and curved lines with the Bee-Bot.
- Students can program a Bee-Bot to draw circles.